Adaptive tile refresh

Adaptive tile refresh is a computer graphics technique for side-scrolling video games. It was most famously used by id Software's John Carmack in games such as Commander Keen to compensate for the poor graphics performance of PCs in the early 1990s.

Source: Wikipedia — Adaptive tile refresh (CC BY-SA 4.0)

Adaptive tile refresh

Adaptive tile refresh is a computer graphics technique for side-scrolling video games. It was most famously used by id Software's John Carmack in games such as Commander Keen to compensate for the poor graphics performance of PCs in the early 1990s.

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Source: Wikipedia "Adaptive tile refresh" · CC BY-SA 4.0

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