Behavioral pattern

A behavioral pattern is a software design pattern for collaboration between objects. == Examples == Examples include: Blackboard design pattern Provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies.

Source: Wikipedia — Behavioral pattern (CC BY-SA 4.0)

Behavioral pattern

A behavioral pattern is a software design pattern for collaboration between objects. == Examples == Examples include: Blackboard design pattern Provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies.

Source: Wikipedia "Behavioral pattern" · CC BY-SA 4.0

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