Catmull–Clark subdivision surface

The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised by Edwin Catmull and Jim Clark in 1978 as a generalization of bi-cubic uniform B-spline surfaces to arbitrary topology.

Source: Wikipedia — Catmull–Clark subdivision surface (CC BY-SA 4.0)

Catmull–Clark subdivision surface

The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised by Edwin Catmull and Jim Clark in 1978 as a generalization of bi-cubic uniform B-spline surfaces to arbitrary topology.

Source: Wikipedia "Catmull–Clark subdivision surface" · CC BY-SA 4.0

Share this article: X · Bluesky
Privacy Policy