Cooling and heating (combinatorial game theory)
In combinatorial game theory, cooling, heating, and overheating are operations on hot games to make them more amenable to the traditional methods of the theory, which was originally devised for cold games in which the winner is the last player to have a legal move. Overheating was generalised by Elwyn Berlekamp for the analysis of Blockbusting.
Source: Wikipedia — Cooling and heating (combinatorial game theory) (CC BY-SA 4.0)