Hooking

In computer programming, hooking is a range of techniques used to alter or augment the behaviour of an operating system, of applications, or of other software components by intercepting function calls or messages or events passed between software components. Code that handles such intercepted function calls, events or messages is called a hook.

Source: Wikipedia — Hooking (CC BY-SA 4.0)

Hooking

In computer programming, hooking is a range of techniques used to alter or augment the behaviour of an operating system, of applications, or of other software components by intercepting function calls or messages or events passed between software components. Code that handles such intercepted function calls, events or messages is called a hook.

Source: Wikipedia "Hooking" · CC BY-SA 4.0

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