Houdini (software)

Houdini is an application developed by Toronto SideFX, who originally adapted it from the PRISMS suite of procedural generation software tools. The procedural tools can be used to produce a broad range of different types of data, such as 3D models, animation, many types of simulations, game level/environment layouts, rendered images/footage, USD assets, task-scheduling setups, and completely custom solutions to nearly any problem in VFX/CG/synthesis as long as it is well-understood by the artist/operator.

Source: Wikipedia — Houdini (software) (CC BY-SA 4.0)

Houdini (software)

Houdini is an application developed by Toronto SideFX, who originally adapted it from the PRISMS suite of procedural generation software tools. The procedural tools can be used to produce a broad range of different types of data, such as 3D models, animation, many types of simulations, game level/environment layouts, rendered images/footage, USD assets, task-scheduling setups, and completely custom solutions to nearly any problem in VFX/CG/synthesis as long as it is well-understood by the artist/operator.

Source: Wikipedia "Houdini (software)" · CC BY-SA 4.0

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