Interaction model

In the context of e-learning, interactivity is defined as "the function of input required by the learner while responding to the computer, the analysis of those responses by the computer, and the nature of the action by the computer." == Variables of interactivity == There are two variables describing the interactivity of a given lesson: technology affordance and user freedom. Technology affordance, also known as manual operators, is the richness of the communication between the student and the instructor, usually expressed in terms of the input and output channels.

Source: Wikipedia — Interaction model (CC BY-SA 4.0)

Interaction model

In the context of e-learning, interactivity is defined as "the function of input required by the learner while responding to the computer, the analysis of those responses by the computer, and the nature of the action by the computer." == Variables of interactivity == There are two variables describing the interactivity of a given lesson: technology affordance and user freedom. Technology affordance, also known as manual operators, is the richness of the communication between the student and the instructor, usually expressed in terms of the input and output channels.

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Source: Wikipedia "Interaction model" · CC BY-SA 4.0

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