List of books about video games
The following is a list of books about video games, which range from development, theory, history, to game art design books. == Business == Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made (ISBN 978-0062651235) by Jason Schreier Business & Legal Primer for Game Development (ISBN 1-58450-492-7) by Brian Green and S. Gregory Boyd Changing the Game: How Video Games Are Transforming the Future of Business (ISBN 978-0-13-217147-2) by David Edery and Ethan Mollick Gamers at Work: Stories Behind the Games People Play (ISBN 978-1-4302-3351-0) by Morgan Ramsay Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap (ISBN 978-0-566-09167-4) by David Wesley and Gloria Barczak Online Game Pioneers at Work (ISBN 978-1-4302-4185-0) by Morgan Ramsay Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution (ISBN 978-0761537083) by Dean Takahashi.
Source: Wikipedia — List of books about video games (CC BY-SA 4.0)