MUD terminology

This is a glossary of terms common in multi-user dungeon (MUD) multiplayer virtual worlds. == A–Z == bot Character controlled by a computer program consider con A command to assess an enemy's relative power dino A long-standing MUD player equip A player's active items exits Options for leaving an area furry Anthropomorphic animal god admin arch imp implementer The MUD's administrator or owner; see wizard for similar uses guess-the-verb Situation in which the player intends to perform an action but does not know the proper syntax to communicate it to the game IC Behavior "in-character" for the player's assumed role, as opposed to breaking character (OOC/"out-of-character") haven A designated place where players cannot be killed hit points Numeric representation of a character's life, i.e., when health is depleted, the character dies immort See wizard inv The player's carried possessions, or inventory log A record of activity in the MUD instance mana Numeric representation of a character's magic energy maving To interact incorrectly, such as using incorrect commands mob mobile An enemy monster movement Numeric representation of how far a character can move at once mudflation An online game virtual economy phenomenon in which endgame players become rich in currency and drive down the cost of rare items.

Source: Wikipedia — MUD terminology (CC BY-SA 4.0)

MUD terminology

This is a glossary of terms common in multi-user dungeon (MUD) multiplayer virtual worlds. == A–Z == bot Character controlled by a computer program consider con A command to assess an enemy's relative power dino A long-standing MUD player equip A player's active items exits Options for leaving an area furry Anthropomorphic animal god admin arch imp implementer The MUD's administrator or owner; see wizard for similar uses guess-the-verb Situation in which the player intends to perform an action but does not know the proper syntax to communicate it to the game IC Behavior "in-character" for the player's assumed role, as opposed to breaking character (OOC/"out-of-character") haven A designated place where players cannot be killed hit points Numeric representation of a character's life, i.e., when health is depleted, the character dies immort See wizard inv The player's carried possessions, or inventory log A record of activity in the MUD instance mana Numeric representation of a character's magic energy maving To interact incorrectly, such as using incorrect commands mob mobile An enemy monster movement Numeric representation of how far a character can move at once mudflation An online game virtual economy phenomenon in which endgame players become rich in currency and drive down the cost of rare items.

Source: Wikipedia "MUD terminology" · CC BY-SA 4.0

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