Planarity

Planarity is a 2005 puzzle computer game by John Tantalo, based on a concept by Mary Radcliffe at Western Michigan University. The name comes from the concept of planar graphs in graph theory; these are graphs that can be embedded in the Euclidean plane so that no edges intersect.

Source: Wikipedia — Planarity (CC BY-SA 4.0)

Planarity

Planarity is a 2005 puzzle computer game by John Tantalo, based on a concept by Mary Radcliffe at Western Michigan University. The name comes from the concept of planar graphs in graph theory; these are graphs that can be embedded in the Euclidean plane so that no edges intersect.

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Source: Wikipedia "Planarity" · CC BY-SA 4.0

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