Proactor pattern
Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated.
Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated.
Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated.
Source: Wikipedia "Proactor pattern" · CC BY-SA 4.0
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