Proactor pattern

Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated.

Source: Wikipedia — Proactor pattern (CC BY-SA 4.0)

Proactor pattern

Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated.

Source: Wikipedia "Proactor pattern" · CC BY-SA 4.0

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