Proxy pattern

In computer programming, the proxy pattern is a software design pattern which is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.

Source: Wikipedia — Proxy pattern (CC BY-SA 4.0)

Proxy pattern

In computer programming, the proxy pattern is a software design pattern which is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.

Source: Wikipedia "Proxy pattern" · CC BY-SA 4.0

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