Scarney
Scarney refers to several abstract strategy games invented by John Scarne starting in the late 1920s, released with names referencing the inventor, including Scarnie, Scar-Nee, Scarney 3000, and Skarney. Although they bear similar names, they may be grouped into three general types, each with distinct rules and gameplay: Board games: Scarnie, Scar-Nee, I.Q. Solitaire, Scarney Dice games: Scarney Dice, Scarney 3000 Card games: Skarney, Skarney Kards Unlike Scarne's contemporaneous game Teeko, in which players compete to build a consecutive or square group of four pieces, the Scarney board games are played by removing pieces from the board.