Silhouette edge

In computer graphics, a silhouette edge of a 3D body projected onto a 2D plane (display plane) is the collection of points whose outwards surface normal is perpendicular to the view vector. Due to discontinuities in the surface normal, a silhouette edge is also an edge which separates a front facing face from a back facing face.

Source: Wikipedia — Silhouette edge (CC BY-SA 4.0)

Silhouette edge

In computer graphics, a silhouette edge of a 3D body projected onto a 2D plane (display plane) is the collection of points whose outwards surface normal is perpendicular to the view vector. Due to discontinuities in the surface normal, a silhouette edge is also an edge which separates a front facing face from a back facing face.

This neuron ends here.

Source: Wikipedia "Silhouette edge" · CC BY-SA 4.0

Share this article: X · Bluesky
Privacy Policy