Texture atlas

In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. An atlas can consist of uniformly-sized images or images of varying dimensions.

Source: Wikipedia — Texture atlas (CC BY-SA 4.0)

Texture atlas

In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. An atlas can consist of uniformly-sized images or images of varying dimensions.

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Source: Wikipedia "Texture atlas" · CC BY-SA 4.0

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